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1 Dec 2021, 19:05
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Gruppo: SMod Messaggi: 3.536 Iscritto il: 20 February 12 Utente Nr.: 19.203 BGE Baldur's Gate Fallout 2 Playing Divinity: Original Sin SO Windows7 |
S10M0 Conversation Block
------------------------ CONVERSATION 0 Setting 0: Background: -1; Foreground: 0; TextColor: 11; Delay: 200 Setting 1: Background: -1; Foreground: 1; TextColor: 0; Delay: 200 Setting 2: Background: -1; Foreground: 2; TextColor: 0; Delay: 50 Setting 3: Background: -1; Foreground: 2; TextColor: 0; Delay: 50 Setting 4: Background: -1; Foreground: 2; TextColor: 0; Delay: 50 Setting 5: Background: 0; Foreground: 20; TextColor: 0; Delay: 50 Setting 6: Background: 0; Foreground: 20; TextColor: 0; Delay: 50 Setting 7: Background: 0; Foreground: 20; TextColor: 0; Delay: 50 Setting 8: Background: -1; Foreground: 2; TextColor: 0; Delay: 50 Setting 9: Background: -1; Foreground: 2; TextColor: 0; Delay: 50 Setting 10: Background: -1; Foreground: 2; TextColor: 0; Delay: 50 Setting 11: Background: 0; Foreground: 20; TextColor: 0; Delay: 50 Setting 12: Background: 1; Foreground: 24; TextColor: 0; Delay: 50 Setting 13: Background: -1; Foreground: 3; TextColor: 0; Delay: 150 Setting 14: Background: -1; Foreground: 4; TextColor: 0; Delay: 375 Setting 15: Background: 1; Foreground: 4; TextColor: 0; Delay: 375 Setting 16: Background: 2; Foreground: 4; TextColor: 0; Delay: 375 Setting 17: Background: -1; Foreground: 4; TextColor: 0; Delay: 375 Setting 18: Background: -1; Foreground: 4; TextColor: 0; Delay: 375 Setting 19: Background: -1; Foreground: 2; TextColor: 0; Delay: 50 Setting 20: Background: 1; Foreground: 29; TextColor: 9; Delay: 50 Setting 21: Background: 0; Foreground: 20; TextColor: 0; Delay: 50 Setting 22: Background: -1; Foreground: 2; TextColor: 0; Delay: 50 Setting 23: Background: -1; Foreground: 5; TextColor: -1; Delay: 200 Setting 24: Background: -1; Foreground: -2; TextColor: -1; Delay: 200 Dialog 0: | Mission Briefing._Rostov System, $T hours, $D. | | Dialog 1: | Settle down, people. We've got a job to do, so let's get to work. | | Dialog 2: | As you know, Rostov System has been off limits for authorized colonization... | asyunop3rastavsastamhasbanaflamatsforatorizdcalanizatan | Dialog 3: | ...because of the presence of the native sentient species, the Mopoks. | becasaftepresensaftenatavsanteanspeses3temapaks | Dialog 4: | Yet the system contains a profusion of mineral-rich asteroids... | yattesastamkantansaprofusanafmanralrajastrods | Dialog 5: | ...attracting the attention of the Empire of Kilrah. | atraktagteatantanafteampirafkalra | RA40,81,01,A35,81,01,A50,81,02, Dialog 6: | Unfortunately, the Kilrathi don't place the same importance on alien races that we do... | anforunatlep3tekalratedonplastesamamportansanaleanrasastatwedu | R235,81,02,145,81,01,A50,81,02, Dialog 7: | ...so we're here to defend the system, its natives and its resources. | sowerhertodefantesastam3atsnatavsadatsresorsas | R81,01,A45,81,01,235,81,01,130, Dialog 8: | We've received reports from our scientific missions on the third planet... | wevresevdreportsframarsiantafakmasnsantetardplanat | Dialog 9: | ...indicating the presence of Kilrathi warships in the system. | andakatagteprasansafkalratewarsapsantesastam | Dialog 10: | Our first job here is to recon the system, and locate all hostiles. | arfrstjabherasturekantesastamp3adlokatalhastils | Dialog 11: | $C, you'll lead the first patrol wing. | dipstikp3yulledtefarspatrolwag | 15,R81,01,A30,81,01,140, Dialog 12: | Iceman will fly your wing. | | RA35,81,01,A30,81,01, Dialog 13: | Here's your mission plan. | | Dialog 14: | You'll recon four potential jump points on this one. | | Dialog 15: | We suspect the Kilrathi are running supplies near Nav 2 or 3... | | Dialog 16: | ...so be especially alert in those areas. | | Dialog 17: | And keep your eyes open for asteroids... | | Dialog 18: | ...there are several rather dense asteroid fields in the area. | | Dialog 19: | Any questions? | anekwestans | Dialog 20: | Colonel, if we spot supply ships near Nav 2 or 3, do we engage? | karnalp3afwespatsaplisapsnernavtuortrep2duweangaj | RA35,81,01,135,81,01,140,81,01, Dialog 21: | Your call, $N. But if you decide to go for it, make sure you make it count. | yurcalp2luserp5batafyudesidtugoforatp2maksuryumakatcont | R145,81,02,130,81,01, Dialog 22: | We can't allow the Kilrathi to establish a base in this system. | wekantalotekalratetuastablasabasantassastam | Dialog 23: | Squadron dismissed. | | CONVERSATION 1 Setting 0: Background: -1; Foreground: 10; TextColor: 11; Delay: 225 Setting 1: Background: 10; Foreground: 20; TextColor: 0; Delay: 200 Setting 2: Background: 11; Foreground: 24; TextColor: 4; Delay: 150 Setting 3: Background: 10; Foreground: 20; TextColor: 0; Delay: 250 Setting 4: Background: -2; Foreground: -1; TextColor: -1; Delay: 1 Setting 5: Background: 10; Foreground: 20; TextColor: 0; Delay: 250 Setting 6: Background: 10; Foreground: 20; TextColor: 0; Delay: 250 Setting 7: Background: -2; Foreground: -1; TextColor: -1; Delay: 1 Setting 8: Background: 10; Foreground: 20; TextColor: 0; Delay: 200 Setting 9: Background: -2; Foreground: -1; TextColor: -1; Delay: 200 Setting 10: Background: -2; Foreground: 20; TextColor: 0; Delay: 250 Setting 11: Background: -2; Foreground: 20; TextColor: 0; Delay: 200 Setting 12: Background: 10; Foreground: 20; TextColor: 0; Delay: 150 Setting 13: Background: -1; Foreground: 11; TextColor: -1; Delay: 150 Setting 14: Background: -1; Foreground: 11; TextColor: -1; Delay: 150 Setting 15: Background: -1; Foreground: 11; TextColor: -1; Delay: 150 Setting 16: Background: -1; Foreground: 11; TextColor: -1; Delay: 150 Setting 17: Background: -1; Foreground: 11; TextColor: -1; Delay: 150 Setting 18: Background: 10; Foreground: 20; TextColor: -1; Delay: 150 Setting 19: Background: 10; Foreground: 20; TextColor: -1; Delay: 150 Setting 20: Background: 10; Foreground: 20; TextColor: -1; Delay: 225 Setting 21: Background: -1; Foreground: 11; TextColor: -1; Delay: 250 Setting 22: Background: -1; Foreground: -2; TextColor: -1; Delay: 250 Dialog 0: | Mission debriefing._$T hours, $D | | Dialog 1: [2]:70,8; | Glad to see you back aboard, $C. | gadtosiubacabord3dipstic | RA35,81,01,A35,81,01,A40,81,02, Dialog 2: ICEMAN: [4]:3,5; | He looked good out there, Colonel. | helukdgudotter2karnal | R145,81,01,A45,81,01,A40,81,01, Dialog 3: | You both did, as I expected you would. Good job. | yewbotid3asiecspectiduwud6gudjab | 120,RA35,81,01,A40,81,01,A50,81,02, Dialog 4: [1]:12; | | | Dialog 5: [8]:6; | Too bad about Iceman. At least he took some furballs with him. | tubadabotisman7atlisthituksumfurbalswitim | RA30,81,02,445,81,03,A40,81,02, Dialog 6: [9]:7; | Too bad about Iceman. I wish he had taken some furballs with him | tubadabotisman7iwishihadtakinsumfurbalswitim | RA30,81,02,445,81,03,A40,81,02, Dialog 7: [1]:12; | | | Dialog 8: [3]:70,12; | I see you made it back...somehow. | isiumaditbac5sumhaw | R645,81,01,650,81,01,635,81,02, Dialog 9: | You flew like you slept through flight school. | yewfewlakusleptruyertransims | R640,81,01,635,81,01,630,81,01, Dialog 10: [4]:3,11; | I will be watching you both. Slip again and you won't see the flight deck soon. | awilbewatinubot5slipupaginanyuwontsiteflitdecsoon | 625,R81,01,A45,81,01,A35,81,01,A50, Dialog 11: | Remember, if you lose the edge out there, you'll be the next pilot sealed in a box. | remimer3ifulostedawter4yulbetenectpilotweburi | RA45,81,01,635,81,02,650,81,01, Dialog 12: | Let's review the mission report. | letsrifiwtemisonreport | RA45,81,01,A35,81,01,425,81,01, Dialog 13: [6]:14; | You destroyed $K of the enemies, $C... | yewdistroidsufunofteinimi3dipstic | Dialog 14: [7]:15; | The log shows you bagged nobody, $C... | telogsowyubagudnobodi4dipstic | Dialog 15: [8]:16; | ...and as expected, Iceman tagged $L. | asecspectid5ismantagdefun | Dialog 16: [9]:17; | ...and suprisingly, no kills for Iceman. | adsuprisinli4nokilsforisman | Dialog 17: [11]:3,18; | The recorder also shows you downed a Kilrathi supply ship. Good work. | telogalsososudawndakilratisuplisip6gudwurk | Dialog 18: [12]:3,19; | You blew a chance to kill a Kilrathi supply ship. That may cost us, $C. | yublewacanstokilakilratisuplisip5tatmacastusdirli | 640,R81,01,A35,81,01,A30,81,01, Dialog 19: [5]:3,20; | And sadly, Iceman didn't make it back. | adsadli3ismandiduntmaikitbak | RA35,81,02,445,81,02,A30,81,02, Dialog 20: [10]:21; | Report to my office after your shift, $R ... we have some business to discuss. | reportomiofisafuryersif3dipstic6wehafsumbisnistodiscus | RA45,81,01,A35,81,01,A40,81,02, Dialog 21: | That is all. Dismissed. | tatasal5dasmasd | -------------------- Un ottimista non rimarrà mai piacevolmente sorpreso
elogio di Coit-Murphy del pensiero negativo |
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