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> [BRIEF000] Missione S08M1
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messaggio1 Dec 2021, 18:52
Messaggio #1



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Gruppo: SMod
Messaggi: 3.536
Iscritto il: 20 February 12
Utente Nr.: 19.203
BGE Baldur's Gate
Fallout 2

Playing Divinity: Original Sin
SO Windows7





S08M1 Conversation Block
------------------------

CONVERSATION 0

Setting 0: Background: -1; Foreground: 1; TextColor: 11; Delay: 150
Setting 1: Background: -1; Foreground: 1; TextColor: 11; Delay: 100
Setting 2: Background: -1; Foreground: 2; TextColor: 0; Delay: 80
Setting 3: Background: 0; Foreground: 20; TextColor: 0; Delay: 90
Setting 4: Background: 0; Foreground: 20; TextColor: 0; Delay: 90
Setting 5: Background: 1; Foreground: 29; TextColor: 9; Delay: 65
Setting 6: Background: -1; Foreground: 2; TextColor: 0; Delay: 90
Setting 7: Background: -1; Foreground: 3; TextColor: -1; Delay: 125
Setting 8: Background: -1; Foreground: 4; TextColor: -1; Delay: 300
Setting 9: Background: 1; Foreground: 4; TextColor: -1; Delay: 300
Setting 10: Background: 4; Foreground: 4; TextColor: -1; Delay: 375
Setting 11: Background: 0; Foreground: 20; TextColor: -1; Delay: 100
Setting 12: Background: 0; Foreground: 20; TextColor: -1; Delay: 90
Setting 13: Background: 0; Foreground: 20; TextColor: -1; Delay: 90
Setting 14: Background: 0; Foreground: 20; TextColor: -1; Delay: 90
Setting 15: Background: 0; Foreground: 20; TextColor: -1; Delay: 100
Setting 16: Background: -1; Foreground: 2; TextColor: 0; Delay: 90
Setting 17: Background: 1; Foreground: 29; TextColor: 9; Delay: 85
Setting 18: Background: -1; Foreground: 2; TextColor: 0; Delay: 90
Setting 19: Background: -1; Foreground: 2; TextColor: 0; Delay: 90
Setting 20: Background: -1; Foreground: 2; TextColor: -1; Delay: 95
Setting 21: Background: -1; Foreground: 5; TextColor: -1; Delay: 125
Setting 22: Background: -1; Foreground: -2; TextColor: -1; Delay: 125

Dialog 0: | Mission Briefing._Port Hedland, $T hours, $D. | |
Dialog 1: | Five minutes into the briefing... | |
Dialog 2: | ...next, Xi Wing. | neks3zewag |
Dialog 3: [4]:7,4; | That'll be $C and Knight. | tatalbidipsticannite | R130,A3,81,01,A40,81,01,A35,81,01,
Dialog 4: [5]:7,5; | You'll go solo this time, $C. | ulgosolotisime3dipstic | R140,81,01,
Dialog 5: | Yes, sir. | yas2sar | R145,81,01,135,81,01,
Dialog 6: | Today's mission is a four-point patrol route. | todasmisanisatreepantpatralroot | RA30,81,01,135,81,01,150,81,02,
Dialog 7: | Computer, display Xi. | camputr3dasplaze | R130,81,01,
Dialog 8: | You'll pass through each Nav Point, checking for enemy activity. | |
Dialog 9: | There's a field of what looks like asteroids around Nav 2... | |
Dialog 10: | ...and another at Nav 4. | |
Dialog 11: | Now, remember, you ran into heavy fighters last time... | naw2remambir3uranintohafifatirslastim | R135,81,01,130,81,02,
Dialog 12: | and you can expect more of the same this time out... | anucanacspactmoraftasamtisamawt | R81,01,135,81,01,A30,81,01,
Dialog 13: | In fact, intelligence reports that enemy traffic is heavier than ever. | infac3intalaginsrapartatenamitraficishefirtanefar | A35,R230,81,01,130,
Dialog 14: | And our people on McLaren think they've spotted a new capital ship class. | andarpeepalanmiclarintinefspatidanucapitalsipclas | RA30,81,01,120,81,01,235,81,01,
Dialog 15: | We're calling it 'Fralthi.' If you see it, observe as closely as you can. | wircalinit2fralti6ifuseit3absurfasclowsliasucan | R130,81,01,230,81,01,A30,81,01,
Dialog 16: | Any questions? | anicwestans |
Dialog 17: | Sir, if we spot this 'Fralthi,' should we engage? | sar3ifwispatisfralti4soodweingaij | 120,81,01,720,R81,01,130,
Dialog 18: | There's no need for heroics, $C. Just come back to tell us about it. | ternonidfarherocs3dipstic5juscambakantelasabatit | R130,81,01,140,81,01,
Dialog 19: | Anything else? | anitinals | R235,81,01,A30,81,01,135,
Dialog 20: | All right, then. I'll expect a full report when you get back. | alrit2tanp5ilekspekafalreportwanyugatbak |
Dialog 21: | Dismissed. | |

CONVERSATION 1

Setting 0: Background: -1; Foreground: 10; TextColor: 11; Delay: 225
Setting 1: Background: -2; Foreground: 11; TextColor: 0; Delay: 150
Setting 2: Background: 11; Foreground: 29; TextColor: 9; Delay: 90
Setting 3: Background: 11; Foreground: 29; TextColor: 9; Delay: 90
Setting 4: Background: 11; Foreground: 29; TextColor: 9; Delay: 90
Setting 5: Background: 11; Foreground: 29; TextColor: 9; Delay: 80
Setting 6: Background: 10; Foreground: 20; TextColor: 0; Delay: 90
Setting 7: Background: 11; Foreground: 29; TextColor: 9; Delay: 80
Setting 8: Background: 11; Foreground: 29; TextColor: 9; Delay: 80
Setting 9: Background: 11; Foreground: 29; TextColor: 9; Delay: 90
Setting 10: Background: 11; Foreground: 29; TextColor: 9; Delay: 80
Setting 11: Background: 11; Foreground: 29; TextColor: 9; Delay: 80
Setting 12: Background: 10; Foreground: 20; TextColor: 0; Delay: 70
Setting 13: Background: 10; Foreground: 20; TextColor: 0; Delay: 90
Setting 14: Background: 10; Foreground: 20; TextColor: 0; Delay: 80
Setting 15: Background: 11; Foreground: 28; TextColor: 8; Delay: 80
Setting 16: Background: 11; Foreground: 28; TextColor: 8; Delay: 70
Setting 17: Background: 11; Foreground: 28; TextColor: 8; Delay: 70
Setting 18: Background: 11; Foreground: 28; TextColor: 8; Delay: 80
Setting 19: Background: 11; Foreground: 28; TextColor: 8; Delay: 80
Setting 20: Background: 10; Foreground: 20; TextColor: 0; Delay: 70
Setting 21: Background: 10; Foreground: 20; TextColor: 0; Delay: 70
Setting 22: Background: 10; Foreground: 20; TextColor: 0; Delay: 70
Setting 23: Background: 10; Foreground: 20; TextColor: 0; Delay: 60
Setting 24: Background: -1; Foreground: 11; TextColor: -1; Delay: 60
Setting 25: Background: -1; Foreground: 11; TextColor: -1; Delay: 90
Setting 26: Background: -1; Foreground: 11; TextColor: -1; Delay: 90
Setting 27: Background: -1; Foreground: 11; TextColor: -1; Delay: 90
Setting 28: Background: 10; Foreground: 20; TextColor: 0; Delay: 70
Setting 29: Background: 10; Foreground: 20; TextColor: 0; Delay: 80
Setting 30: Background: -1; Foreground: 11; TextColor: -1; Delay: 50
Setting 31: Background: -1; Foreground: -2; TextColor: -1; Delay: 50

Dialog 0: | Mission debriefing. $T hours, $D. | |
Dialog 1: | Welcome back, $C. What's the word on the debris at Navs 2 and 4? | |
Dialog 2: [11]:4,3; | Nav 4 was nothing -- just an asteroid field, easily bypassed. | naforwasnatin3jasanasoidfil3isalibipast | R81,01,240,81,01,235,
Dialog 3: [12]:4,4;[11]:2,5; | Sorry, sir, but we never made it to Nav 4. | sari2sar3batwinefarmaiditonafor | RA30,81,01,250,81,01,
Dialog 4: [11]:1,5; | Nav 2 was a Kilrathi mine field -- tricky flying getting through there. | naftoowasakilratimanfild2trikiflingetintruter | R81,01,A45,81,01,A35,
Dialog 5: [12]:1,6; | Sorry, but we were waylayed before we got to Nav 2, sir. | sari3batwiwarwailaidbefarwigatonaftoo3sar | RA30,81,02,250,81,01,
Dialog 6: | Okay, now let's cut to the chase -- any sign of the Fralthi?. | oka3nawletcatotacais4anisinaftefalti | RA45,81,01,A35,81,01,A40,81,02,
Dialog 7: [27]:3,8; | Sorry, sir, but there were no Kilrathi capital ships to be found. | sari2sar3baterwernokilraticapitalsipstobefand | R81,01,A30,81,01,A40,
Dialog 8: [28]:3,21; | Yes, sir, and she's something to see. A large, heavily armed cruiser. | yas2sar3ansisamtintosi5alarg3hefiliarmcrusir | RA45,81,01,A35,81,01,A50,81,02,
Dialog 9: | And she has launch capabilities. She's like a smaller, faster Claw, sir. | ansiaslancapabilitis6sislikasmalir3fasirclaw4sar | RA35,81,01,A30,81,01,
Dialog 10: [11]:3,14; | Or, I guess I should say, she WAS something to see... | ar2igasisudsai3siwasamtintosi | RA35,81,01,A45,81,01,A30,81,01,
Dialog 11: | And she HAD launch capability ... We got her, sir! We got her! | ansihadlancapabiliti3sar2wigatir4wigatir | R81,01,A25,81,01,A30,81,01,
Dialog 12: | Well, gentleman, I am impressed. That's one for the record books. | wel3gintalmin4iamimprest6tatwanfortarecardbuks | A35,81,01,135,R81,01,A35,81,01,A40,
Dialog 13: | The brass will be very happy to hear this. Congratulations! | tebraswalbefarehapetohertas5cangratulatans | RA30,81,01,A40,81,01,
Dialog 14: | Save the rest for Tactical, $C. Anything to add, Khumalo? | saftarestartatical3dipstic6anitinalstoad3kumalo | A45,81,03,235,R81,05,435,81,04,440,
Dialog 15: [12]:3,17; | $C's right, sir. The Fralthi is one tough ship... | dipsticsrat3sar5tafraltiiswantafsip | RA45,81,01,A35,81,01,A50,81,02,
Dialog 16: | ...far more impressive than the Ralari. I'd add just one thing... | farmarimprasiftanteralari5idadjaswantin | RA45,81,01,A35,
Dialog 17: | The Kilrathi were all over us as soon as we showed up... | tekilratiweralofarasasunaswisowdup | R145,81,01,135,81,01,A50,81,02,
Dialog 18: | Fighter cover was high, like they couldn't afford to lose the Fralthi. | fatarcafirwashi3lakteycudantafardolostafralti | RA45,81,01,135,81,01,A50,81,02,
Dialog 19: | I'm betting they only have a few of them, maybe just the one... | imbetinteyonliafafewaftem3mabijestawan | R145,81,01,A35,81,01,A50,81,02,
Dialog 20: | Possible. Let the Intelligence boys figure that out. Full report by 0900. | pasibal4leteintelijansboisfigartatawt5fulrapartbiohninandrid | R135,81,01,A35,81,01,A40,81,02,
Dialog 21: [27]:3,22;[12]:3,22; | Well, maybe we'll spot her some other time..._if she really exists. | wel3mabiwilspatirsamaturtam4ifsiriliecsists | A5,R81,01,A35,81,01,A30,
Dialog 22: | Anything else before we turn to the mission report? No? Good... | anitinalsbeforwitarntotemisanripart2m7no3gud | A45,81,01,A35,R81,02,250,81,01,135,
Dialog 23: | A scan of your recorder shows... | ascanafurcamputarsrecardsos | RA45,81,01,A35,81,01,415,81,01,
Dialog 24: [6]:25; | You trashed $K Kilrathi, $C... | utrastsefankilratifitirs3dipstic |
Dialog 25: [7]:26; | I saw no kills for you, $C... | isawnokilsforu3diptik |
Dialog 26: [29]:7,29;[8]:27; | and Knight took care of $L himself. | anitukareafsefanimself |
Dialog 27: [9]:28; | and Knight came up empty. | aniitcamapimpti |
Dialog 28: [5]:7,29; | And the damn cats took out Knight. | antedamcatukawtnit | R635,81,01,435,81,01,A40,81,01,
Dialog 29: [10]:30; | Oh, and $C - my office, after you've cleaned up. | o2andipstic4miafis3aftirufcleentup | 81,01,RA45,81,01,A35,81,01,A30,81,01,
Dialog 30: | Dismissed. | dasmast |


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