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1 Dec 2021, 18:46
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Gruppo: SMod Messaggi: 3.536 Iscritto il: 20 February 12 Utente Nr.: 19.203 BGE Baldur's Gate Fallout 2 Playing Divinity: Original Sin SO Windows7 |
S07M2 Conversation Block ------------------------ CONVERSATION 0 Setting 0: Background: -1; Foreground: 0; TextColor: 11; Delay: 150 Setting 1: Background: -1; Foreground: 2; TextColor: 0; Delay: 100 Setting 2: Background: -1; Foreground: 2; TextColor: 0; Delay: 90 Setting 3: Background: -1; Foreground: 2; TextColor: 0; Delay: 90 Setting 4: Background: 0; Foreground: 20; TextColor: 0; Delay: 90 Setting 5: Background: 0; Foreground: 20; TextColor: 0; Delay: 100 Setting 6: Background: 1; Foreground: 29; TextColor: 9; Delay: 70 Setting 7: Background: 0; Foreground: 20; TextColor: 0; Delay: 100 Setting 8: Background: 0; Foreground: 20; TextColor: 0; Delay: 100 Setting 9: Background: -1; Foreground: 2; TextColor: 0; Delay: 90 Setting 10: Background: -1; Foreground: 3; TextColor: -1; Delay: 225 Setting 11: Background: 0; Foreground: 4; TextColor: -1; Delay: 375 Setting 12: Background: 2; Foreground: 4; TextColor: -1; Delay: 375 Setting 13: Background: 2; Foreground: 4; TextColor: -1; Delay: 375 Setting 14: Background: 2; Foreground: 4; TextColor: -1; Delay: 375 Setting 15: Background: 0; Foreground: 20; TextColor: 0; Delay: 100 Setting 16: Background: 0; Foreground: 20; TextColor: 0; Delay: 100 Setting 17: Background: -1; Foreground: 2; TextColor: 0; Delay: 90 Setting 18: Background: -1; Foreground: 5; TextColor: -1; Delay: 225 Setting 19: Background: -1; Foreground: -2; TextColor: -1; Delay: 225 Dialog 0: | Mission Briefing._Dakota System, $T hours, $D. | | Dialog 1: | No time to waste, people, so let's get to it. | notimtowastpepl3solatsgattuat | Dialog 2: | Xi wing reports a Kilrathi supply convoy moving into our attack range. | siwinrepartakilratisaplicanfoimufinintoaratakrainj | Dialog 3: | We can't pass up a target like this...so Epsilon wing is going to take it out. | wecanpasapatargitlaktis4soapsilanwinisgointotaikitawt | Dialog 4: [5]:7,5; | We can't spare any backup, $C. You think you can do this alone? | wecansparinibakup3diptic5utinucandutisalon | R140,81,01, Dialog 5: [4]:7,6; | $C, you will lead Knight on this one. You boys think you can pull it off? | diptic3uwileedniitantiswan5uboitinkucanpulitaf | R145,81,01,135,81,01, Dialog 6: | No problem, sir. | noprablim3sar | A5,R130,81,01,135,81,01,150,81,02, Dialog 7: | There is something you don't yet know, $C. | terisamtinudanyetno3diptic | R130,81,01,140,81,01, Dialog 8: | Our spotters have placed a Kilrathi ace, Bakhtosh Redclaw, with the convoy. | arspatirsafplaistakilratiaisnamedbaktasredclawitecanfoi | R130,81,01,140,81,01, Dialog 9: | He's a Kilrathi nobleman, and the deadliest shot in the entire Kirathi navy. | histededlisatintentirkilratinafi6hisarogan3bathisernteritbitertandards | R130,81,01,140,81,01, Dialog 10: | Here's the scenario for this one. | hirtesetapfartiswan | R130,81,01,140,81,01, Dialog 11: | You'll first intercept a Dorkir-class tanker at the jumppoint near Nav 1. | | Dialog 12: | Blow her to bits and proceed to Nav 2. | | Dialog 13: | At that point, you should sight at least one Kilrathi troop transport. | | Dialog 14: | Those transports are your main objective ... and probably the best defended. | | Dialog 15: | You are to engage and destroy all Kilrathi transports. No survivors. | uartuingaijandistroialkilratitranpart5nosurfifors | R130,81,01,A30,81,01,A30,81,01, Dialog 16: | You watch yourself with Redclaw, but concentrate your fire on the 'sports. | uwaturselfwitredclaw5batcansantratyurfirantesports | 130,R81,01,140,81,01,A45,81,02,A35, Dialog 17: | You launch in three minutes. | ulansintreminats | R135,81,01,130,81,01,135, Dialog 18: | Dismissed. | | CONVERSATION 1 Setting 0: Background: -1; Foreground: 10; TextColor: 11; Delay: 225 Setting 1: Background: -2; Foreground: 11; TextColor: 0; Delay: 80 Setting 2: Background: 11; Foreground: 29; TextColor: 9; Delay: 90 Setting 3: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 4: Background: 11; Foreground: 29; TextColor: 9; Delay: 50 Setting 5: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 6: Background: 11; Foreground: 29; TextColor: 9; Delay: 90 Setting 7: Background: 11; Foreground: 29; TextColor: 9; Delay: 80 Setting 8: Background: 10; Foreground: 20; TextColor: 0; Delay: 80 Setting 9: Background: 10; Foreground: 20; TextColor: 0; Delay: 70 Setting 10: Background: -2; Foreground: -1; TextColor: -1; Delay: 1 Setting 11: Background: 11; Foreground: 29; TextColor: 9; Delay: 90 Setting 12: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 13: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 14: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 15: Background: 10; Foreground: 20; TextColor: 0; Delay: 50 Setting 16: Background: -2; Foreground: -1; TextColor: -1; Delay: 1 Setting 17: Background: 11; Foreground: 29; TextColor: 9; Delay: 90 Setting 18: Background: 11; Foreground: 29; TextColor: 9; Delay: 90 Setting 19: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 20: Background: -2; Foreground: -1; TextColor: -1; Delay: 1 Setting 21: Background: 11; Foreground: 29; TextColor: 9; Delay: 90 Setting 22: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 23: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 24: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 25: Background: 10; Foreground: 20; TextColor: 0; Delay: 90 Setting 26: Background: 10; Foreground: 20; TextColor: 0; Delay: 50 Setting 27: Background: -1; Foreground: 11; TextColor: -1; Delay: 50 Setting 28: Background: -1; Foreground: 11; TextColor: -1; Delay: 50 Setting 29: Background: -1; Foreground: 11; TextColor: -1; Delay: 50 Setting 30: Background: -1; Foreground: 11; TextColor: -1; Delay: 50 Setting 31: Background: 10; Foreground: 20; TextColor: 0; Delay: 60 Setting 32: Background: 10; Foreground: 20; TextColor: 0; Delay: 80 Setting 33: Background: -1; Foreground: 11; TextColor: -1; Delay: 110 Setting 34: Background: -1; Foreground: -2; TextColor: -1; Delay: 110 Dialog 0: | Mission debriefing. $T hours, $D. | | Dialog 1: | Good landing, $C. How did things go out there? | gudlandin3diptic5hawdidtingoawter | Dialog 2: [11]:1,4; | The tanker's been nailed, sir. She went up in a flash. | tetankirsbinaild3sar5sewentapinaflas | A10,R81,01,240,81,01,235, Dialog 3: | Good job. How did you fare against the troop carriers? | gudjab5hawdidufaragintetrewpcariers | R240,81,01,235,81,01, Dialog 4: [12]:1,6; | The tanker got away, sir. | tetankirgatawai3sar | R81,01,240,81,01,435, Dialog 5: | Hmmm....that's not good, $R. How did you fare against the troop carriers? | hmmm3tatnatgud3diptic5hawdidufaragintetrupcariers | RA30,81,01,250,81,01, Dialog 6: [11]:3,17; | We took out the first transport without too much problem... | witukawtefarstranportwitawtumacprablim | R81,01,A45,81,01,235, Dialog 7: [11]:5,11; | ...the second one was tougher...but we got her too. | tesecanwanwastufir3batwigatirtu | R230,81,01,230,81,01, Dialog 8: [4]:7,9; | I knew that you boys could do it. That's damn good work. | anutatuboiscooduit5tatdamgudwark | RA45,81,01,235,81,01,140,81,02, Dialog 9: [5]:7,10; | I knew you could do it, $C. That's damn good work. | inuucooduit3diptic6tatdamgudwark | A10,R81,01,235,81,01,240, Dialog 10: [1]:24; | | | Dialog 11: | But the second transport was too well defended. We never got a clean shot at her. | butesecantranportwastuweldefindad5winefargotaclinsatatir | R245,81,01,435,81,01,250,81,02, Dialog 12: [1]:13; | | | Dialog 13: | I see. Well, one of two isn't bad, $C. We'll take what we can get. | asee5wel3wanuftuisanbad3diptik5wiltaikwatwicanget | R245,81,01,235,81,01,A50,81,02, Dialog 14: [4]:7,15; | You two have done well today. | utuafdunweltodai | R81,01,135,81,01,230,81,01, Dialog 15: [5]:7,16; | You did well today, $R. | udidweltodai3diptik | R81,01,235,81,01,240, Dialog 16: [1]:24; | | | Dialog 17: | Those furballs were on us too quick for a shot at the first transport... | tosfurbalswirofirastucwiktoafasatatefartanspart | A25,81,01,235,R81,02,435,81,02,240, Dialog 18: [11]:5,21; | ...but the second Dorkir didn't get away. We nailed her. | butesecandorkirdidangetawai5winaltir3batgud | R230,81,01,240,81,01, Dialog 19: | Good. At least we've hindered their plans, if not ruined them entirely. | gud3atliswifhindarterplan3ifnatroontementarli | R235,81,01,A40,81,01,A30,81,01, Dialog 20: [1]:24; | | | Dialog 21: | ...and the second Dorkir slipped away in the heat of battle. | antesecandorkirsliptawaiinteheetafbatil | A20,81,01,235,R81,01,435,81,02,440, Dialog 22: | What? You missed them both? What were you doing, $R? Sleeping at the stick? | wat7umistembot5watwirudoin3diptik4slipinbehintetik | 510,R81,01,645,81,01,640, Dialog 23: | We needed to kill at least one of those troop 'sports. You blew it, $C. | winiditukilatlistwanaftotruport5ubluit3diptik | A40,R81,01,635,81,01,640, Dialog 24: [11]:4,25; | According to the log, you shot down Bakhtosh Redclaw. My congratulations. | acordintotelag3usatownbaktasredclaw5micangratulasuns | A45,81,01,235,R81,01,240, Dialog 25: [12]:4,26; | You also let Bakhtosh Redclaw escape. I was hoping to remove that thorn from our side. | ualsoletbaktasredclawescaip5iwasopintoremuftatornframarsid | A45,81,01,235,R81,01,240, Dialog 26: | According to your flight recorder... | acordintuurcombatlog | RA45,81,01,A35,81,01,420,81,01, Dialog 27: [6]:28; | You wasted $K of the fuzzballs, $C... | uwaitedsefanaftekilratifitirs3dipstic | Dialog 28: [7]:29; | You came back scoreless, $C... | ucambakscorlis3diptic | Dialog 29: [29]:7,32;[8]:30; | and Knight took down $L. | aniitukdansedad | Dialog 30: [9]:31; | and Knight didn't get any kills. | aniitidangetanikils | Dialog 31: [5]:7,32; | Knight got wasted this trip. | niitgatwaitidisrip | A20,R81,02,435,81,01,A50,81,02, Dialog 32: [10]:33; | $R, stop by my office after your shift. | diptic3tapbimafisaftirursift | R245,81,01,235,81,01,A50,81,02, Dialog 33: | Dismissed. | | -------------------- Un ottimista non rimarrà mai piacevolmente sorpreso
elogio di Coit-Murphy del pensiero negativo |
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