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> [BRIEF000] SPIRIT, la giapponese
Sambu
messaggio30 Nov 2021, 19:55
Messaggio #1



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Gruppo: SMod
Messaggi: 3.536
Iscritto il: 20 February 12
Utente Nr.: 19.203
BGE Baldur's Gate
Fallout 2

Playing Divinity: Original Sin
SO Windows7




S01M1 - Conversazione 4

Dialog 0: | Konichi-wa, $N-san. Please take a seat. | konejewadipstiksan4plestakaset$25 | RA45,81,01,A35,81,01,A50,81,02,
Dialog 1: | If I may say so, you are doing quite well. | afimitsaso3yuarduagkwitwal | RA45,81,01,A35,81,01,A50,81,02,
Dialog 2: [36]:5; | Colonel-sama is most pleased with your performance thus far. | kr2nlsamaasmostplesdwatyurpr2formanstasfar | RA45,81,01,A35,81,01,A50,81,02,
Dialog 3: | There was no need to praise me before him, though, honorable $R. | tarwasnonedtuprasmebeforhamtoanarabllutanant | RA45,81,01,A35,81,01,A50,81,02,
Dialog 4: | The credit for a mission's success is due its leader, not his assistants. | tecradatforamassansaksasasduitsledrp3nathasasastants | RA45,81,01,A35,81,01,A50,81,02,
Dialog 5: | I see by your expression that you do not believe me. | isebiyuraksprasantatyudunatbelevme$33 | RA45,81,01,A35,81,01,A50,81,02,
Dialog 6: | I assure you I speak what is in my heart. | iasuryuispekwatasanmihart | RA45,81,01,A35,81,01,A50,81,02,
Dialog 7: [35]:10; | We both survived to challenge our enemies another day. | webotsarvavdtuchalanjaranamesanatrda | RA45,81,01,A35,81,01,A50,81,02,
Dialog 8: | No mission from which you return is a total failure. Remember that. | nomasnframwijyuretarnasatotlfalur2p5remambrtat | RA45,81,01,A35,81,01,A50,81,02,
Dialog 9: | Our race needs live pilots far more than it needs dead heroes. | arrasnedslivpilatsfarmortanatnedsdadheros | RA45,81,01,A35,81,01,A50,81,02,


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Un ottimista non rimarrà mai piacevolmente sorpreso
elogio di Coit-Murphy del pensiero negativo
 
Sambu
messaggio30 Nov 2021, 23:14
Messaggio #2



Gruppo icone

Gruppo: SMod
Messaggi: 3.536
Iscritto il: 20 February 12
Utente Nr.: 19.203
BGE Baldur's Gate
Fallout 2

Playing Divinity: Original Sin
SO Windows7




S06M0 - CONVERSATION 4 + ANGEL

Setting 0: Background: 3; Foreground: 21; TextColor: 1; Delay: 50
Setting 1: Background: 3; Foreground: 21; TextColor: 1; Delay: 50
Setting 2: Background: 3; Foreground: 21; TextColor: 1; Delay: 50
Setting 3: Background: 4; Foreground: 25; TextColor: 5; Delay: 50
Setting 4: Background: 4; Foreground: 25; TextColor: 5; Delay: 50
Setting 5: Background: 3; Foreground: 21; TextColor: 1; Delay: 50
Setting 6: Background: 3; Foreground: 21; TextColor: 1; Delay: 50
Setting 7: Background: 4; Foreground: 25; TextColor: 5; Delay: 50
Setting 8: Background: 4; Foreground: 25; TextColor: 5; Delay: 50
Setting 9: Background: 4; Foreground: -2; TextColor: 5; Delay: 50

Dialog 0: | Konichi-wa, honorable $R. | conisiwa3honorabldipstic | 45,81,02,430,R81,01,A35,81,01,A40,
Dialog 1: | Captain Devereaux and I were just discussing the enemy's shields. | captindeverowandiwerjustdiscusinteenimisselds | A10,81,01,235,R81,01,A45,81,01,A35,
Dialog 2: | She was pointing out an excellent tactic I have used myself. | sewaspointinawtanecselentacticihafusdmiself | RA45,81,02,435,81,01,440,81,02,
Dialog 3: | ANGEL | When tailing the enemy, it is good to fire several volleys of lasers... | wintailinteenemi3itisgodtofirsefrulvolisuflasers | R81,01,A35,81,01,A40,
Dialog 4: | ANGEL | ...while keeping an eye on his sheilds in your targetting computer. | whilkepinanionhissildsinyurtargatagcamputr | RA30,81,01,A35,81,01,A50,81,02,

Dialog 5: | Once your lasers have brought his shields down... | wunsyerlasurshafbrawthissildsdown | R145,81,01,A35,81,01,A50,81,02,
Dialog 6: | ...then fire a heat-seeking missile to finish him. | tenfiraheetseekinmisiltofinishim | RA45,81,01,A35,81,01,A50,81,02,
Dialog 7: | ANGEL | Data indicates a missile is over twice as likely to destroy a fighter... | dataindicatsamisilisofurtwisasliklitodistroiafitur | 420,R81,01,A45,81,01,A35,
Dialog 8: | ANGEL | ...if it hits when her shields are down. | ifithitswinhursildsardown | RA45,81,01,A35,81,01,A30,81,01,


--------------------
Un ottimista non rimarrà mai piacevolmente sorpreso
elogio di Coit-Murphy del pensiero negativo
 
Sambu
messaggio1 Dec 2021, 18:45
Messaggio #3



Gruppo icone

Gruppo: SMod
Messaggi: 3.536
Iscritto il: 20 February 12
Utente Nr.: 19.203
BGE Baldur's Gate
Fallout 2

Playing Divinity: Original Sin
SO Windows7




S07M1 - CONVERSATION 4

Setting 0: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 1: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 2: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 3: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 4: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 5: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 6: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 7: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 8: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 9: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 10: Background: 3; Foreground: -2; TextColor: 1; Delay: 75

Dialog 0: [4]:7,1; | Join me, $C. Knight is poor company and I feel the need to talk... | jonmi3dipstic5niitisparcampiniandifiltenidtotalk | R145,81,01,235,81,01,A50,81,02,
Dialog 1: [5]:7,2; | Welcome, $C. Join me won't you? I am in need of company... | welcam3disptic5joinmiwontu5iamineedafcampani | R145,81,01,235,81,01,A50,81,02,
Dialog 2: | I have been studying the history and progress of the war... | ihafbinstudintehisorianpragresaftewar | R145,81,01,435,81,02,130,81,01,
Dialog 3: | ...and I see that things are going fairly well for us. | anisetatingsargoinfarliwelfaras | 110,R81,01,A35,81,02,140,81,03,
Dialog 4: | To maintain our position, we must be ever diligent, ever alert... | tomantanarpositan4anmusbeeferdilijint3efaralart | RA35,81,01,135,81,01,130,81,01,
Dialog 5: | We must fight as if there were no tomorrow, for in truth... | wimusfitasifterwernotomarop3forintrut | R145,81,01,A35,81,01,A50,81,02,
Dialog 6: | ...that is the case._Every day, the Kilrathi bring up more troops. | tatistecas4efridai3tekilratibrinupmortrups | RA45,81,01,135,81,01,120,81,01,
Dialog 7: | They challenge us harder each time we fly. | teycalanjashardireectimwifli | R81,01,135,81,01,A30,
Dialog 8: | The very future of humanity rests with us. A heavy burden... | teferifuterafhumanitireswitas5ahefibardin | 15,R81,01,A30,81,02,135,
Dialog 9: | ...but one we must bear. For if we don't, who will? | batwanwimusbar6forifwidant4woowil | R145,81,01,A35,81,01,


--------------------
Un ottimista non rimarrà mai piacevolmente sorpreso
elogio di Coit-Murphy del pensiero negativo
 
Sambu
messaggio1 Dec 2021, 18:54
Messaggio #4



Gruppo icone

Gruppo: SMod
Messaggi: 3.536
Iscritto il: 20 February 12
Utente Nr.: 19.203
BGE Baldur's Gate
Fallout 2

Playing Divinity: Original Sin
SO Windows7




S08M1 - CONVERSATION 4

Setting 0: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 1: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 2: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 3: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 4: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 5: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 6: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 7: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 8: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 9: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 10: Background: 3; Foreground: -2; TextColor: 1; Delay: 75

Dialog 0: [4]:7,1; | Join me, $C. Knight is poor company and I feel the need to talk... | jonmi3dipstic5niitisparcampiniandifiltenidtotalk | R145,81,01,235,81,01,A50,81,02,
Dialog 1: [5]:7,2; | Welcome, $C. Join me won't you? I am in need of company... | welcam3disptic5joinmiwontu5iamineedafcampani | R145,81,01,235,81,01,A50,81,02,
Dialog 2: | I have been studying the history and progress of the war... | ihafbinstudintehisorianpragresaftewar | R245,81,01,A35,81,01,430,81,03,
Dialog 3: | ...and I fear things do not go well for us. | anifirtinstonatgowelfaras | R81,01,A35,81,01,A40,81,02,
Dialog 4: | We are in grave danger, and must be ever diligent, ever alert... | wearingrafdanjir4anmusbeeferdilijint3efaralart | R230,81,01,A35,81,01,A50,81,02,
Dialog 5: | We must fight as if there were no tomorrow, for in truth... | wimusfitasifterwernotomarofor3intrut | R81,01,A35,81,01,A40,81,02,
Dialog 6: | ...that is the case...every day, the Kilrathi bring up more troops. | tatistecas4efridai3tekilratibrinupmortrups | RA35,81,01,A25,81,02,A40,81,02,
Dialog 7: | They penetrate deeper into human space each time we fly. | teypinitratdeepirintohumanspaiseectimwifli | RA45,81,01,A35,81,01,A50,81,02,
Dialog 8: | The very future of humanity rests with us. A heavy burden... | teferifuterafhumanitireswitas5ahefibardin | 245,81,01,R81,01,A50,81,02,A35,
Dialog 9: | ...but one we must bear. For if we don't, who will? | batwanwimusbar6forifwidant4woowil | 430,R81,01,235,81,01,A35,


--------------------
Un ottimista non rimarrà mai piacevolmente sorpreso
elogio di Coit-Murphy del pensiero negativo
 
Sambu
messaggio1 Dec 2021, 19:01
Messaggio #5



Gruppo icone

Gruppo: SMod
Messaggi: 3.536
Iscritto il: 20 February 12
Utente Nr.: 19.203
BGE Baldur's Gate
Fallout 2

Playing Divinity: Original Sin
SO Windows7




S09M1 - CONVERSATION 4

Setting 0: Background: 3; Foreground: 21; TextColor: 1; Delay: 85
Setting 1: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 2: Background: 3; Foreground: 21; TextColor: 1; Delay: 75
Setting 3: Background: 3; Foreground: 21; TextColor: 1; Delay: 65
Setting 4: Background: 3; Foreground: 21; TextColor: 1; Delay: 65
Setting 5: Background: 3; Foreground: 21; TextColor: 1; Delay: 125
Setting 6: Background: 3; Foreground: -2; TextColor: 1; Delay: 125

Dialog 0: | Konichi-wa, $C-san. Do you have time to share? | greetins2dipstik5doyouhavtimtospare | 120,R81,01,A35,81,01,A40,81,02,
Dialog 1: | I am inspired by the reports of our sucesses. We are doing well. | Iaminspiarbytereportsofarsucseses5weardoinwell | R81,01,A35,81,01,A30,
Dialog 2: | Still, I am sure that there are many battles left to be fought. | stil4iamsoorthatthirarmanebatelsleftobefaht | RA35,81,01,A35,81,01,A40,81,02,
Dialog 3: | The Kilrathi will not be vanquished until they are beaten on their own territory. | thekilrathiwilnotbevankwisheduntiltheyarbetinanthironteritore | R81,01,135,81,01,A40,81,01,
Dialog 4: | Beware a desperate enemy, $C. They will stop at nothing to defeat you. | bewayradesperatinime3dipstik5theywilstopatnothintodefetu | RA35,81,01,A35,81,01,A30,81,01,
Dialog 5: | Until we meet again. | untilwemeetagayn | R145,81,01,135,81,01,A50,81,02,


--------------------
Un ottimista non rimarrà mai piacevolmente sorpreso
elogio di Coit-Murphy del pensiero negativo
 
Sambu
messaggio1 Dec 2021, 19:11
Messaggio #6



Gruppo icone

Gruppo: SMod
Messaggi: 3.536
Iscritto il: 20 February 12
Utente Nr.: 19.203
BGE Baldur's Gate
Fallout 2

Playing Divinity: Original Sin
SO Windows7




S10M2 - CONVERSATION 4 + ANGEL

Setting 0: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 1: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 2: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 3: Background: 4; Foreground: 25; TextColor: 5; Delay: 55
Setting 4: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 5: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 6: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 7: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 8: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 9: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 10: Background: 3; Foreground: 21; TextColor: 1; Delay: 55
Setting 11: Background: 3; Foreground: -2; TextColor: 1; Delay: 55

Dialog 0: | Greetings, $C-san. | gritins3shepdipsan | RA35,82,81,01,A35,81,01,430,81,02,
Dialog 1: [4]:6,2; | Have you heard what happened to Lt. Marshall on his last mission? | havyuhrdwathapndtulutananmarsalanhaslasmasn | 135,R81,01,A35,81,01,A40,81,02,
Dialog 2: [5]:6,3; | Have you heard what happened to Lt. Bhutto on his last mission? | havyuhrdwathapndtulutananmarsalanhaslasmasn | RA40,81,01,135,81,01,A30,81,02,
Dialog 3: | ANGEL |[4]:4,4; | It is remarkable that the brilliant young lieutenant has not yet destroyed the Tiger's Claw! | atasremarkabltattebraleanyaglutananhasnatyatdestrodtetigrscla | R645,81,01,635,81,03,635,81,01,

Dialog 4: | He was pursuing a Dralthi as it rushed toward one of our transports. | hewasparsuagadralteasatrasdtordwanafartransports | RA45,81,01,435,81,03,82,130,81,01,
Dialog 5: | He locked a heat-seeking missile on its exhaust and launched... | helakdahetsekagmaslanatsexhasadlanjd | RA45,81,01,435,81,03,82,130,81,01,
Dialog 6: | ...but at the last minute, the Dralthi looped back towards him. | batattelasmanatp3tedraltelupdbaktoardsham | RA45,81,01,435,81,03,82,130,81,01,
Dialog 7: | The missile lost its lock on the enemy,_and acquired the transport as its target. | temasllastatslakanteanamep2adakwirdtetransportasatstargat | RA45,81,01,435,81,03,82,130,81,01,
Dialog 8: | The transport's engines were severely damaged,_and the ship was soon destroyed. | tetransportsanganswarsaverledamajd2adtesapwassundestrod | RA45,81,01,435,81,03,82,130,81,01,
Dialog 9: | It is vital that one consider what is beyond his target before firing... | atasvitltatwancansadrwatasbeanhastargatbeforfirag | RA45,81,01,435,81,03,82,130,81,01,
Dialog 10: | ...as the lieutenant's unfortunate example demonstrates. | astelutanantsanfortunataksampldamanstats | RA45,81,01,435,81,03,82,130,81,01,


--------------------
Un ottimista non rimarrà mai piacevolmente sorpreso
elogio di Coit-Murphy del pensiero negativo
 

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