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> [PC-MOD] Diablo 1 e 2, oltre i 640x480!
TheRuler
messaggio27 Sep 2009, 20:35
Messaggio #1



Gruppo icone

Gruppo: SMod
Messaggi: 14.544
Iscritto il: 20 January 06
Da: Bologna
Utente Nr.: 2.653
Entropologo part-time

BGE AG: Indy3
Arcade: Silpheed
Free Roaming: Shadow of the Colossus
RTS: Praetorians

Playing Magari...
SO Windows7

OGI Supporter




Ho ripreso in mano questo titoletto solo perchè me lo ha chiesto in prestito un amico per un suo amico (si, sembra la solita storia, chiedo perdono ma è vera...) e quindi prima di darglielo me lo sono installato.
Con mio sommo dispiacere ho notato una cosa che non ricordavo... Diablo 2 nasce a risoluzione fissa di 640x480 (massima ris di Diablo 1 peraltro) ma è possibile portarla ad 800x600 con l'espansione Lord of Destruction, che io ho.
Permettetemi un leggerissimo amaro in bocca... erano per lo meno 6 anni che non ritiravo fuori questo capolavoro dell'hack'n'slash (per quanto continui ad apprezzare enormemente di più il primo Diablo) ed anni di alta risoluzione mi avevano abituato proprio bene.

Mi fiondo in rete alla ricerca di patch di aggiornamento, e scopro che è uscita la versione 1.12a con diverse migliorie (io ero rimasto alla 1.10):
CITAZIONE
--------------------------------------------------------------------------
- Patch 1.12
--------------------------------------------------------------------------

Downloadable Installer Support

- If all required Diablo 2 '.MPQ' files are installed on the
hard drive, the game will no longer require the CD to play.

For users that originally performed a 'Full Installation'
and wish to run without the CD, all '.MPQ' files should
be copied from the Diablo 2 CDs to the Diablo 2 directory.
Most users will only need to copy D2Music.mpq from the
Diablo 2 Play CD and/or D2xMusic.mpq from the Lord of
Destruction CD. Mac users will need to copy these music
files and rename them to 'Diablo II Music' and
'Diablo II Expansion Music' respectively.

Anyone who did not perform a 'Full Installation' will need
to re-install from CD again to ultimately play without the CD.
In this case, a 'Full Installation' is required, followed by file
copy step noted above.

Bug Fixes

- Fixed an incompatibility between Rosetta and OpenGL mode on Intel Mac.

--------------------------------------------------------------------------
- Patch 1.11b
--------------------------------------------------------------------------

FIXES:
- Fixed a bug that could cause a crash when you return to chat after
playing a game on Battle.net.
- Fixed a bug that could cause a crash when the runeword "Peace" was
equipped on a hireling.

--------------------------------------------------------------------------
- Patch 1.11
--------------------------------------------------------------------------


A new Mystery has been revealed!

- Players of Hell Difficulty Realm games are hereby warned once again,
that a series of new and challenging tests await you! The answer lies
within Diablo's Bosses, which span across the world from the Den of Evil
to the Throne of Destruction...


New Items

- Added 10 New Runewords.
- Added new Unique Items that will drop from Special Bosses.


Hireling Enhancements

- Players can purchase hirelings that are within 1-5 levels below their
own level.
- The rate at which hirelings gain experience has been increased. They
should now stay closer to the player's level.


Major Bugs

- Creating a town portal when corpses or other objects entirely fill the
area where the portal will appear in town will no longer crash the game.
- Skills obtained from runewords created while the item is equipped will
no longer disconnect you from Battle.net when chosen.
- Barbarians will no longer become stuck when using Whirlwind right after
Inferno from the unique item Balrog Blade Flamebellow.
- German, Spanish, and Polish users will no longer crash when the mouse
cursor moves over an item that grants an Aura while equipped.
- The game will no longer crash when selecting a skill granted by a weapon
at the same time as switching weapons with the W key.
- Dying or being requested to trade while changing the key configuration
will no longer cause you to get stuck.
- The "Missile Firing too far" assertion error has been corrected.
- Attempting to sell a Horadric Cube or a quest item to an NPC by holding
Control while clicking will no longer disconnect you from Battle.net.


Minor Bugs

- Running the game with -install no longer causes the game to be installed
as a Windows Service. -install is now ignored.
- Sometimes the seals in Diablo's lair would not activate. This has been
corrected.
- Character expiration messages have been updated to reflect the
expiration policy implemented in patch 1.10.
- Unidentified items sometimes caused other set items to display green for
items the player does not have. This has been corrected.
- The German mouseover text for the Ist rune has been corrected.
- Account recovery is now allowed for existing accounts whose name is only
one or two characters.
- When leaving a game on Battle.net, you will now be brought back to the
channel in which you were previously.
- Transmuting an ethereal item now retains the ethereal stats bonuses.
- In Japanese Lord of Destruction, items that add to all Assassin skills
incorrectly stated in their mouseover text that they added to all Druid
skills. This has been corrected.
- Battle.net messages for non-English versions have been corrected.


Fixed Game Exploits

- It is no longer possible to bypass the 10-second hostility timer by
activating a waypoint at the same time as declaring hostility.
- Uber Diablo is no longer killed when Shenk the Overseer or Blood Raven
die nearby.
- Necromancers with Trang-Oul's Set equipped could sometimes become
invincible to attack. This has been corrected.
- Blessed Hammer no longer remains active while in town, preventing
players from subsequently declaring hostility and having the hammers hit
other players for damage.
- Set items retained their multi-piece bonuses after the player died, even
though they were removed. This has been corrected.
- Items with skill-charging effects will no longer give synergy bonuses to
skills when equipped on a character without those skills.
- Pasting from the Clipboard no longer allows the creation of characters
with more than one dash or underscore in their name.


Bando alle ciance, ho cercato e trovato anche un MOD da paura... magari lo conoscete già tutti, ma permettetemi comunque di dire che si tratta del mod definitivo: "Diablo 2 Multi Resolution Game"!
Un mod che si commenta da solo. Permette di settare tutte le risoluzioni supportate dal proprio sistema comprese quelle con rapporto 16:9...



Per chi ha amato (ama) questo gioco, e per chi non lo gioca più perchè 800x600 gli va stretta, download immediato!


Ho trovato un altro MOD molto interessante: XL Median v1.09a.
L'ho appena installato e quindi non posso commentare ulteriormente, ma dalle premesse sembra davvero una bomba.


CITAZIONE
Full List of Changes
WARNING: LONG AND BORING

Character class changes
- Replaced all classic LoD skills with 30 new skills per class (210 new skills).
- Added many item-only skills.
- Modified various animation speeds to encourage unusual weapons.
- Characters gain life, mana and stamina at a different rate.
- Most classes have different favoured weapons (eg. amazons and sceptres).
- Spell damage is now affected by energy.
- Maximum character level is now 120.

Item changes
- Added a lot of class-specific items, 5 to 13 per class.
- Removed exceptional and elite items, added 6 tiers of regular items.
- All magic and rare items can now randomly spawn with sockets.
- Improved modifiers on superior items.
- Scrapped and redesigned the magic and rare affix pool.
- Added many new item modifiers (eg. +% to attributes, attacker flees).
- Added 5 new gems and 23 new runes.
- Existing gems and runes now have different stats.
- Replaced all unique and runeword items (475 new uniques, 310 runewords).
- Replaced all sets with 28 high level sets for advanced characters.
- Removed most classic LoD cube recipes, added lots of new recipes.
- Added several new item types that serve as cube reagents.
- Added Honorific items.
- Rares are much more likely to spawn with good affixes.
- Rebalanced treasure classes to make high base items more likely to drop.
- Greatly increased chance to find a high end rune.
- You can now gamble on any item in the game.
- Quivers can now be magical, rare and unique.
- Added elixirs, which provide a temporary stat or attribute bonus.
- Added hidden charms as rewards for beating difficult challenges.

Monster changes
- Monster behaviour tweaked and enhanced.
- Many monsters have various new skills, attacks or special properties.
- Rebalanced monster statistics.
- Added Elite monsters with their own attacks and improved statistics.
- Added even tougher Heroic monsters.
- Added 25 new superunique encounters throughout the game.
- Added 22 special uberbosses for established characters.
- Maximum monster level is now 120 in the regular game; special bosses are 121.

Level changes
- Repopulated levels with a different selection of monsters.
- Reduced map size of various large and/or annoying areas.
- Improved mood lighting in many areas (Direct 3D only).
- Added several bonus levels associated with the new uberbosses.
- Added 8 special uberlevels for high level characters.

Hireling changes
- All hirelings have a different skill set.
- Hireling stats changed to keep up with the new difficulty.

Miscellaneous changes
- Increased inventory and stash size.
- Added PlugYFixed.ini to support PlugY better (ie. avoid bugs)
- Healing and mana potions now provide regeneration over time.
- Added elixirs that provide a temporary boost.
- Reduced sell price for most items, but increased gold drops.
- Reduced damage, AR and life bonuses for bosses relative to regular monsters.
- Disabled bugged or overpowered boss modifiers.
- Increased or decreased effect durations of various shrines.
- Changed modifiers and stats on quest items.
- Several monsters have their own taunts.
- Many objects now have a coloured light radius.
- Added new names for Low Quality items.
- New chest and wall traps.


--------------------
 
 
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TheRuler
messaggio3 Apr 2023, 15:56
Messaggio #2



Gruppo icone

Gruppo: SMod
Messaggi: 14.544
Iscritto il: 20 January 06
Da: Bologna
Utente Nr.: 2.653
Entropologo part-time

BGE AG: Indy3
Arcade: Silpheed
Free Roaming: Shadow of the Colossus
RTS: Praetorians

Playing Magari...
SO Windows7

OGI Supporter




Lo sviluppo di Tchernobog sembra essere ripreso a spron battuto, siamo alla 0.2.2b

Changelog dalla 0.2.0f:

Tchernobog 0.2.2b

Rework displaying %dmg & %chance to hit affixes - they will still show total stats split into 2 (%dmg and %cth separately) but will show each individual affix accurately (and its stat range) while holding shift.
Fix not showing prefix/suffix number on %dmg/%cth/%dmg&%cth affixes (was impossible before).
New crafting recipe - corrupt perfect unique/set items - can drop on hell+ difficulty (recipe qlvl 66).
50% chance to add an affix that does nothing (but doesn't allow trying to corrupt that item again). Can double one of existing affixes or add Ignore Target Defense / +3 spells affix.
Recolor "Tancred's Weird" - was very hard to see in inventory before.
Add grouping of same stats to set items if shift not held.

Tchernobog 0.2.2a

Fixed cinematics being cut off or not displaying on certain resolutions.
Fixed a very rare bug where the game would get stuck on loading screen.
Fixed a bug where rare items would ignore the first suitable affix if more than one was within qlvl range.
Fixed fire/lightning wall having double dmg on central element.
Fixed demonic essence turning into gold if transferred to anvil/stash/whatever using ctrl + click.
Fixed rerolling set/unique affix "armor class: x" with demonic essence.
Fixed removing respec potion after use.
Fixed 1 more room in lost treasure tunnel filling with snakes.
Fixed a bug that could corrupt items with preset spells while rerolling their stats.
Change number of elemental walls segments from 7 to 5 + 2 per 10 spell lvls.
Add a new recipe for removing affixes (like before, enter and leave a game to get it to appear), using varying numbers of Azure Oil (1-4) controls which affix will be removed (first/last/prefix/suffix).
Spells cast from a staff have cooldown reduced by half.
Spells cast from a scroll have no cooldown.
Stop opening the split quantity window if there's only 1 item.
Show inactive set stats - color grey (affixes that need more set pieces than you are currently wearing) and number of pieces required to activate them.
Display partial and full set stats while holding shift.
Added info to spellbook about Apocalypse and Blizzard spells scaling with magic.
Added showing stats missing till perfect set/unique item roll (shown under name if shift held).

Tchernobog v0.2.2

Noktis | Published on Feb 19, 2023

New version of the Tchernobog mod v0.2.2 has been released and added to the download section.

Tchernobog 0.2.2

TO GET THE 2 NEW RECIPES ENTER THE GAME THEN LEAVE IT - THEY GET ADDED WHILE SAVING THE CHARACTER SO WON'T BE AVAILABLE IN THE FIRST GAME YOU PLAY AFTER UPDATE!
Scrolls get +100% spellpower bonus, staff spells get +50%.
Preserve summon stats between levels (now having some summoning gear on swap could be useful - spellpower etc.) - it also means summons don't heal while changing levels.
Golem resist cap increases to 80 at spell lvl 20 and 85 at 25.
Cap monster physical resist at 95%.
Fix golem idle animation (after teleporting or changing level) - will stay a bit longer on player after teleporting as a side effect.
Make scrolls have 5 charges.
Add scroll type to belt item type selector.
Crafting materials max stack size has been increased from 100 to 999 (can't go higher because number wouldn't fit on the item square).
Warrior's repair skill and Sorcerer's recharge staff are on cooldown when you start/join the game.
Allow sorcerer to recharge scrolls with his skill (up to clvl / 5 charges - 15 charges at lvl 60).
Add a chance to warrior's repair skill to increase max durability - clvl * 2% chance for increase by 1 (2 at level 60).
Add Demonic Essence material as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions) - allows rerolling stats/spells of rare/unique/set/crafted items.
Add respec potion as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions).
Idea by Miacis - Add Oil of Binding as a RARE drop to quest monsters (bigger chance) and regular monsters - allows merging stats from rare rings/amulets into rare items that have an empty prefix/suffix slot - ONCE per item (max are 4 prefixes & 4 suffixes, you can check which one is which by pressing shift - prefixes will have P and suffixes S).
Show merged stats on rare items (to see separate affixes hold shift).
Add showing multiplier to "half freeze duration" affix (X1 default, if you have 2 = X2 - it keeps halving the freeze time - X1 = 50%, X2 = 25% etc.) - stacking half trap damage affix is pointless (that's why no multiplier shown)! It only works once.
Only magicfind of alive players counts towards loot.
Fix crash after leaving the game while interacting with something (waypoint/stash etc.).
Limit max range from which you can interact with objects to 2 tiles (Earlier you could open shared stash from anywhere if someone was standing in front of it - 2 tiles to still allow interacting with shared stash if another person is standing in front of it).

Tchernobog 0.2.1h

Fixed spiritual shrine corrupting inventory.
Stop interacting with stash till it gets fully loaded.
If potion type for a belt column is set, pressing a number for a column that is empty will use potions from other nonempty columns with the same type.

Tchernobog 0.2.1g

Fixed Artisan sometimes dropping materials that couldn't be picked up.
Fixed message box not being centered after changing resolution.
Fixed on hit/on attack spell cast affixes being inactive in a game till an item got reequipped or player died.
Fix penetration above 128.
Fix cold and fire debuffs (from monsters) lowering wrong resistances.
Add showing unique/set/recipe drops on chat.
Add timestamp to chat messages.
Spiritual shrine now adds its gold in 1 pile instead of cluttering all free slots.
Changed base ring of "Farnham's" and "dream" rings to be close to their qlvl - means they should drop more often than before.
Tweaked generating uniques - algorithm should be more consistent.
Tweaked generating sets - algorithm should be more consistent.
Added /chance command that shows droprate for set items / uniques and info about their qlvl / their base item's qlvl / set elements.
Negative HP regeneration can't drain HP below 1 in town.
Reset unique items tracker between games.
Reset set items tracker between games.
Add elements to names of "Farnham's" unique rings.
/clear command - clears chat.
/clearall command - clears chat AND chatlog.
Greedy magicfind bonus changed from 1000 to 666.
Magicfind now works 100% of the time.

Tchernobog v0.2.1f

Noktis | Published on Jan 24, 2023

New version of the Tchernobog mod v0.2.1f has been released and added to the download section.

Tchernobog 0.2.1f

Fix displaying penetrations above 100%.
Fix crash in sorcerer's cooldown reduction.
Reduced number of alchemist boxes from Artisan from lvl/10 to lvl/17.

Tchernobog 0.2.1e

Fixed a crash when trying to reassign a hotkey on a spell granted by item after leveling up.
Sorcerer gains 0.25s skills cooldown reduction per kill.
Etherealize triples sorcerer's cooldown reduction while active.
Raised penetration cap from 100 to 150 (elemental/physical).
New boss type - Artisan.
Buffed Highborn boss - monster level 120% -> 125%.
Hoarder boss drops 1 extra item.
Display dmg needed to stun monster in advanced monster stats.

Tchernobog 0.2.1d

Fix homing missile pathing (bone spirit) when an enemy is fully surrounded by summons (necromancer).
Disabled removing potions with incomplete charges (not 5/5) from trading stash.
Spellblade's Break Protection hits max stacks instantly if cast unarmed and no stacks of it are active.
Enchanted Blade's element always matches the one from Element Conversion (if active) while in town.

Tchernobog v0.2.1b

Noktis | Published on Aug 28, 2022

New version of the Tchernobog mod v0.2.1b has been released and added to the download section.

UDATE #Tchernobog 0.2.1c

#0.2.1c

Refresh Spellblade's riftwalker buff (the one you get after using rift) on killing a monster that gives exp (certain summons won't count!).
Enable Izual fight.
Fix Valor quest (now pedestal requires bloodstones to interact with it).
Enable Quest items drop (they don't save).
Shift + click on stat spends 5 points instead of 1.
Remember potion type belt settings (the new green extra belt row - settings saved per character).
All potions/elixirs have 5 uses (shop price increased x5).
Only clear spell hotkeys on respec (scroll/staff/skill hotkeys stay).
Pepin has unlimited small rejuvenation potions starting on nightmare difficulty and full potions on hell+ difficulty.
Fix sometimes displaying wrong animations/giving wrong stats while using a broken weapon/shield.

#Tchernobog 0.2.1 - 0.2.1b

#0.2.1

Fixed various memory leaks and stability issues.
Added 12 new unique rings (4 per fire/lightning/magic element - they have same names - it's possible to have a total positive roll of resistance pierce = ring boosts enemy resistance = useless!)
Farnham's Bet (qlvl 10) - -1/+1% elemental resistance pierce 5 times.
Farnham's Wager (qlvl 25) - -2/+2% elemental resistance pierce 5 times.
Farnham's Venture (qlvl 40) - -3/+3% elemental resistance pierce 3 times, -4/+4% elemental resistance pierce 2 times.
Farnham's Gamble (qlvl 60) - -5/+5% elemental resistance pierce 5 times.
Added 6 new unique rings - they roll 5 affixes changing level of spells from certain spellbook pages (-5/+5 range)
Dream of Sheen (qlvl 10) - -5/+5 to #1 page spell - rolls 5 times.
Dream of Luster (qlvl 25) - -5/+5 to #2 page spell - rolls 5 times.
Dream of Lucidity (qlvl 35) - -5/+5 to #3 page spell - rolls 5 times.
Dream of Luminosity (qlvl 50) - -5/+5 to #4 page spell - rolls 5 times.
Dream of Brilliance (qlvl 65) - -5/+5 to #5 page spell - rolls 5 times.
Dream of Blood (qlvl 20) - -5/+5 to #6 page spell - rolls 5 times.
Fixed Snotspill going invulnerable after leaving the level.
Tweaked Elemental Fury colors (spellblade's skill).
Reduce Charge (warrior skill) cooldown by 0.1 sec per skill level - base cooldown unchanged - 4.5 sec.
Fixed some skill and cooldown/weapon type interactions:
kills don't use mana/go on cooldown anymore if you don't meet the weapon requirements for them (Using charge with bow, using multishot with melee weapon etc.).
Charge (and other skills if there are any) doesn't use mana if you cast it again when it's on cooldown.
Fixed firewall/lightning wall dealing no damage if it spawned on monsters (center tile was an exception).

#0.2.1a

Spellblade gains/loses 20 perfect balance stacks while unarmed.
Element conversion (spellblade lvl 32 skill) now increases current (clvl / 3) and max (clvl / 10) resistance to chosen element.
Riftwalker buff (the one you get after entering a rift) reduces rift's mana drain by 5% while active.
Added a new special belt row - clicking in it changes the potion type that is allowed to go in - settings revert to default (empty slot = everything allowed) after restarting Tchernobog.
Made shift + click respect belt's allowed types - earlier items always went to first free slot.

#0.2.1b

Fix Decoy (assassin skill) randomly freezing the game.
Fix Decoy not dying when player breaks stealth.
Add displaying chance for monsters to break assassin's stealth below health bar (for assassin only).
Allow Necromancer to use staff/scroll of healing with Blood Ritual active (only can't use healing SPELL).
Play "I can't open this yet" sound when trying to interact with Lost Treasure chests before cooldown has expired.
3 new spellblade recipes (qlvl 20, low tier, ring, amulet, weapon).
3 new gem breakdown recipes - breaking a higher gem down produces 2 of lower tier:
regular gem - qlvl 25.
flawless gem - qlvl 35.
perfect gem - qlvl 55.

Tchernobog v0.2.0g

Noktis | Published on Jul 25, 2022

New version of the Tchernobog mod v0.2.0g has been released and added to the download section.

#Tchernobog 0.2.0g

Fixed allowing 'V' letter in character names (it acted as pressing ESC and interrupted character creation before).
Fixed a bunch of typos:
Enlightment -> Enlightenment.
Skill descriptions: Dreadfull -> Dreadful.
Fix message boxes being off for freshly created characters or after changing resolution. (was only really noticeable for the message shown to new characters - press X for char info).
Don't allow max HP to be lower than 1 while in town (prevents infinite death loop after equipping items that brought max HP to 0 and ruined character).
Updated passives description for rogue/barbarian (press X).
Fixed an issue while selecting character class by clicking on it.
Fixed last menu entry not displaying while having more than 6 characters.
Fixed scrolls not checking level requirement for appearing in speedbook and being used there.
Display min/max affix rolls for magic/rare/crafted items while holding shift.
Don't merge same affixes into one in crafted items (it prevented displaying a proper min/max value) - this won't affect old crafted items, only new.


--------------------
 

Inserisci in questo messaggio
- TheRuler   [PC-MOD] Diablo 1 e 2   27 Sep 2009, 20:35
- - BuzzBomber   L'avevo giusto reinstallato pochi mesi fa per ...   27 Sep 2009, 21:43
- - The Ancient One   Bella segnalazione, Rullo! E' incredibile...   28 Sep 2009, 09:16
- - TheRuler   E' vero, lo noto con piacere anche io. D'a...   28 Sep 2009, 10:01
|- - Tsam   CITAZIONE (TheRuler @ 28 Sep 2009, 11:01)...   29 Sep 2009, 07:40
- - TheRuler   E l'immancabile Character Editor compatibile c...   28 Sep 2009, 15:43
- - TheRuler   Sono d'accordo con te, MA... Falsa leggerment...   30 Sep 2009, 13:04
- - The Ancient One   Ehi... sbaglio o qui ci sono gli estremi per una b...   30 Sep 2009, 13:56
- - TheRuler   Mio figlio e suo cugino vanno matti per Torchlight...   1 Oct 2016, 17:45
- - selven   rullo che tu sappia gestisce anche l'installaz...   1 Oct 2016, 21:52
- - TheRuler   Nulla di più facile. Basta copiare nella cartella ...   1 Oct 2016, 22:40
- - selven   uhm mi fai enire voglia di rigiocarlo, bisogna ved...   2 Oct 2016, 10:02
- - TheRuler   Non funziona con hellfire, ma ha implementato tutt...   2 Oct 2016, 12:47
- - selven   si ci stavo guardando, la traduzione ita del mod t...   2 Oct 2016, 13:37
|- - TheRuler   CITAZIONE (selven @ 2 Oct 2016, 14:37) si...   4 Oct 2016, 19:45
|- - MIK0   CITAZIONE (selven @ 2 Oct 2016, 14:37) si...   5 Oct 2016, 10:08
- - TheRuler   Io al momento preferisco questo. Verifica tu stess...   2 Oct 2016, 23:59
- - TheRuler   RE: [PC-MOD] Diablo 1 e 2   3 Oct 2016, 14:14
- - selven   Si quela dell'alt la sapevo però in full HD è ...   4 Oct 2016, 23:02
- - selven   Mio tu che ci giochi come si installa the Hell?   5 Oct 2016, 23:13
|- - MIK0   CITAZIONE (selven @ 6 Oct 2016, 00:13) Mi...   5 Oct 2016, 23:47
- - selven   rullo se non stai affogato che ne dici se traducia...   29 Oct 2016, 22:54
- - TheRuler   La SPECTRE te fa na pippa! Ho già provato a t...   30 Oct 2016, 12:22
- - DK   Se hanno inserito i testi come risorse dell'es...   30 Oct 2016, 15:24
- - TheRuler   Provato. Niente da fare purtroppo.   30 Oct 2016, 16:14
- - selven   bhè proprio perchè è morto, una volta fatto non ci...   31 Oct 2016, 20:49
- - TheRuler   Uscita la nuova build di TH2 la mod per Diablo che...   31 Oct 2016, 22:52
|- - MIK0   CITAZIONE (TheRuler @ 31 Oct 2016, 22:52)...   1 Nov 2016, 02:19
- - TheRuler   Lo screen in 4K lo reputo un semplice esercizio di...   1 Nov 2016, 22:03
|- - MIK0   CITAZIONE (TheRuler @ 1 Nov 2016, 22:03) ...   2 Nov 2016, 00:42
- - TheRuler   Sono ricominciati i lavori del mod TCHERNOBOG, la ...   11 Dec 2016, 18:08
- - TheRuler   Uscita la prim alpha! CITAZIONE Posted by:: No...   19 Mar 2017, 18:35
- - TheRuler   Diablo the Hell 2 mod v0.3001 changelog functio...   21 Jun 2018, 20:04
- - MIK0   Io non sto più giocando a The Hell per il momento ...   21 Jun 2018, 22:13
- - TheRuler   Pare ora sia in mano di un solo developer, Mordor....   20 Dec 2018, 18:30
- - Micartu   Non c'è qualcosa per giocare Vanilla?   20 Dec 2018, 21:09
- - TheRuler   Solo per diablo 2. Il primo diablo vanilla era bug...   21 Dec 2018, 17:24
- - selven   ho provato la mod the hell, a livello di difficolt...   24 Dec 2018, 13:27
|- - --DanCar--   CITAZIONE (selven @ 24 Dec 2018, 13:27) h...   24 Dec 2018, 14:15
- - TheRuler   Noktis ha ripreso lo sviluppo del suo Diablo 1 HD ...   5 Oct 2019, 20:28
- - TheRuler   Nuova release 1.6g del mod HD: function toggle(e...   13 Jan 2021, 21:16
|- - MIK0   CITAZIONE (TheRuler @ 13 Jan 2021, 21:16)...   14 Jan 2021, 01:12
- - TheRuler   Versione 0.2.0f tchernobog per Diablo1! Con a...   31 Oct 2021, 11:47
- - TheRuler   Diablo THE HELL 2 Mod aggiornato alla versione 1.2...   20 Jun 2022, 15:52
|- - MIK0   CITAZIONE (TheRuler @ 20 Jun 2022, 16:52)...   20 Jun 2022, 16:53
- - MIK0   Il 30 Settembre 2022 si è concluso lo sviluppo di ...   11 Oct 2022, 19:54
|- - TheRuler   CITAZIONE (MIK0 @ 11 Oct 2022, 20:54) Il ...   12 Oct 2022, 19:33
- - TheRuler   Lo sviluppo di Tchernobog sembra essere ripreso a ...   3 Apr 2023, 15:56


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Versione Lo-Fi Oggi è il: 27th October 2026 - 12:58