Benvenuto Visitatore(Log In|Registrati)
20 Nov 2012, 18:40
Messaggio
#1
|
|
Gruppo: Oldgame Editor Messaggi: 1.247 Iscritto il: 25 July 11 Utente Nr.: 18.813 BGE starcraft Playing tiro soldi sui kickstarter SO Amiga OS |
-------------------- |
|
|
|
![]() |
11 Dec 2014, 13:17
Messaggio
#2
|
|
Gruppo: SMod Messaggi: 14.545 Iscritto il: 20 January 06 Da: Bologna Utente Nr.: 2.653 Entropologo part-time BGE AG: Indy3 Arcade: Silpheed Free Roaming: Shadow of the Colossus RTS: Praetorians Playing Magari... SO Windows7 OGI Supporter |
Aggiornata la versione gog alla 2.0 (GOG 2.1.0.9)!
Devo ancora giocarlo, evvai! Sono ancora rimasto scosso da gemini rue: mi è piaciuto talmente che ho quasi timore ad iniziare questo. Ho anche Resonance e mi fa lo stesso effetto. Sensazioni infondate? CITAZIONE Changes for version 2.0:
Proceeded to fix the issues concerning the following achievements: The Three Musketeers, We're All In It Together and the Kiosk related one (the one where you have to find all the entries) Added warning message when the game starts with the downgrade 32 bit to 16 bit option, letting players know that the graphics will appear distorted. Fixed an issue with the behavior of the Elevator keypad UI inside Goliath whereas you were allowed to type letters. Added ESC as a key to trigger the OPTIONS UI. Added 3 extra options to the OPTIONS UI. Now if after a certain amount of time (15 minutes) you still haven't right clicked, the game displays a warning message, letting you know. Fixed an issue with Metromind-Crispin scene, whereas a sound of a screen breaking was entirely missing. Added sound effects in the Scraper Vs Clarity shooting scene. Enlarged certain hotspots to facilitate player's experience Smoothed out scrolling in rooms: Engineering and Underworks Main, to ensure that the player realizes the rooms are scrolling/able. Fixed an issue whereas after a cutscene the smooth scrolling would be turned off. Fixed a primer dialog related issue with the code breaking Re-designed the way the primer dialog works with the walking into position necessity. Now if close enough the party members will walk, otherwise if any of the members is off the screen, it will fade in and out. Also if all the party members are in place, no moving or fade-in outs will occur. Fixed an issue with F1 being able to be triggered in the main menu. Fixed an issue whereas you could ask Primer to crack the code when the council tower door was already open. Fixed an issue with the diagnostic module being used on primer even after the council tower door was open. Fixed an issue with hint 281 about oubliette never being active. Adjusted the hint system by: Reducing the timer between brush offs from 60 seconds to 15. Now, clicking on Crispin, after a brush off a hint will be given instead of another brush off. Now, only putting the proper code once is required and will bring up the ui unless the right code has been placed, to summon Factotum. Fixed an issue concerning the Peeping Tom achievement, that had to have all the conditions be true and could only be triggered if you visited room 5 (Telescope deck). Fixed a WIRING ISSUE crash. Fixed a Clarity clipping issue with the crane. Fixed Clarity baseline issue on ending with Gimbal. Fixed an issue with iconbar and data UI. Fixed an issue whereas the telescope button sounds would trigger for letters. Fixed a wild array of issues regarding insufferable amounts of lag/delay when the music slider was zero. Fixed an issue with the "defaults" button not restoring the music. Fixed an issue with Scraper moving around when entering Courthouse Ext Zoomed in. Fixed exiting path of horatio in courthouse interior (zoomed out) during the Scraper entry scene. Fixed an issue with a flipped sprite on Scraper's shooting lazer view. Fixed an issue with the quit/restart UI. Added Alt + F4 as a quit hotkey, updated the how to play element. Now the transmitter digits are doing an animation, whenever you enter a succesful code. Added description for the transmitter controls for consistency with the other UIs. Fixed an issue where exiting the Transmitter UI via Esc, if the cursor was changed from the default one, it would appear incorrect till you clicked somewhere. Adjusted the welding of the fingertip in Goliath. Now it looks more fancy. Fixed an issue with Alpha or Beta whoever it is now, playing the diagnostic lines twice. Horatio now actually does a weld animation, when welding the monitors in Gamma Section. Fixed the introductory scene of the metropol subway, now horatio and crispin walk off the train like badasses Added hotkeys for Transmitter UI. (Arrow Keys) Fixed the hash for the sliders not being properly centered. Fixed some Crispin facing properly instances. Now also left-clicking on the burned sensor will do the trick. Added a new entry for Dunes (it doesn't affect the achievement in any way) Printout changes to Laws when you've examined it. Crispin now faces properly when he hints Adjusted and fixed some issues with Horatio's appearance concerning the Gimbal dialogue. Clarity now animates when giving the keycard to Horatio. Added Clarity shadow as she drops to the ground during the Shells sequence. Crispin is now so Casanova! Adjusted some interactions concerning the transmitter in the courthouse interior rooms. Fixed horatio stuttering when talking to Gimbal. Added condition for option "judge Oswald and Cornelius's case" to appear if you've also asked her "you said you were a law clerk". Fixed a rare occasion with the Z axis of Scraper messing up graphical placement. Added sound effect for when you connect two wire nodes succesfully. Added hotkey functionality to Save Game and Restore Game Fixed exit to endings to a more cinematic and less jarred version. Adjusted Scraper facing Horatio. Added ping elevator sound effect when the door opens inside the elevator car. CONCERNING THE SCRAPER BLOWUP SCENE, the following were fixed. Fixed an issue where scraper would appear in front of horatio as him and crispin run away whilst Scraper was focusing the transmitter Fixed an issue with the bomblet graphic positioning poorly, now it positions exactly on Scraper Fixed an issue where Scraper would appear in front of the explosion Also readjusted positions of 187, Scraper and the Explosion Fixed an issue regarding the Charity-Clarity flashback as music would not queue in. Adjusted music regarding the entire blowup scene (both ways) Added sound effects for Scraper shooting 187th and 187th shooting Scraper Now on the Courthouse Exterior zoomed out room, bots either of the three roaming bots of metropol are turned invisible and visible when the cutscene ends (both ways) Horatio on the courthouse exterior zoomed in room, always faces up-left after each interaction, if Scraper is in the room. -------------------- |
|
|
|
11 Dec 2014, 18:09
Messaggio
#3
|
|
Gruppo: OldGamer Messaggi: 1.804 Iscritto il: 10 December 03 Utente Nr.: 571 SO WinXP |
Aggiornata la versione gog alla 2.0 (GOG 2.1.0.9)! Devo ancora giocarlo, evvai! Sono ancora rimasto scosso da gemini rue: mi è piaciuto talmente che ho quasi timore ad iniziare questo. Ho anche Resonance e mi fa lo stesso effetto. Sensazioni infondate? Primorida mi è piaciuto anche piu di gemini, anche resonace è tanta roba, quindi giocali al piu preso -------------------- |
|
|
|
12 Dec 2014, 17:22
Messaggio
#4
|
|
Gruppo: Admin Messaggi: 15.204 Iscritto il: 8 October 12 Utente Nr.: 19.580 BGE Planescape: Torment SO Windows7 |
Aggiornata la versione gog alla 2.0 (GOG 2.1.0.9)! Devo ancora giocarlo, evvai! Sono ancora rimasto scosso da gemini rue: mi è piaciuto talmente che ho quasi timore ad iniziare questo. Ho anche Resonance e mi fa lo stesso effetto. Sensazioni infondate? Primorida mi è piaciuto anche piu di gemini, anche resonace è tanta roba, quindi giocali al piu preso Quoto Capo -------------------- Conformati.
What can change the nature of a man? *My Youtube Channel* La vita è dura e grama - e poi si muore. Chi è intelligente per definizione non può avere qualcosa di negativo da dire contro lo studio e contro il buon senso. - Duca Tutti hanno opinioni: io le ho, tu le hai. E fin da quando abbiamo aperto gli occhi ci hanno detto che abbiamo diritto di avere nostre opinioni. Be’, è una stronzata, naturalmente. Non abbiamo diritto di avere opinioni, abbiamo diritto di avere opinioni informate. Senza studio, senza basi, senza comprensione, un’opinione non vale niente. È solo un farfugliamento. È come una scoreggia nella galleria del vento, gente. |
|
|
|
MashiroTamigi Primordia 20 Nov 2012, 18:40
The Ancient One Grazie della segnalazione, Mashiro!
Anche perc... 20 Nov 2012, 19:30
Bandy JtA Esce il 5 dicembre. I Wadjet sono delle persone mo... 20 Nov 2012, 20:37
The Ancient One CITAZIONE (Bandy JtA @ 20 Nov 2012, 20:37... 20 Nov 2012, 20:48
Bandy JtA CITAZIONE (The Ancient One @ 20 Nov 2012, 20... 20 Nov 2012, 23:26
MashiroTamigi Domani lo preordino, è da parecchio che aspettavo ... 20 Nov 2012, 23:09
The Ancient One CITAZIONE (MashiroTamigi @ 20 Nov 2012, 23... 20 Nov 2012, 23:39
MashiroTamigi Per la video rece devo ancora fare quella su retro... 21 Nov 2012, 02:56
Micartu Bandy ci puoi dare una piccola imbeccata dicendoci... 21 Nov 2012, 07:33
Gwenelan Salve , sono io che recensirò Primordia, e volevo ... 21 Nov 2012, 15:51
Bandy JtA CITAZIONE (Gwenelan @ 21 Nov 2012, 15:51)... 21 Nov 2012, 21:54
Gwenelan CITAZIONE (Bandy JtA @ 21 Nov 2012, 21:54... 22 Nov 2012, 12:40
The Ancient One Grazie mille, Gwenelan!
A questo punto, prima... 21 Nov 2012, 16:39
Micartu Grazie mille, così almeno mi sono fatto un'ide... 21 Nov 2012, 19:48
Merengue Scusate...nemmeno questa volta il gioco verrà trad... 21 Nov 2012, 22:05
asterix777 CITAZIONE (Merengue @ 21 Nov 2012, 22:05)... 22 Nov 2012, 11:34
Merengue CITAZIONE (asterix777 @ 22 Nov 2012, 11:3... 22 Nov 2012, 14:17
MashiroTamigi Ho giocato alla demo.. semplicemente mi ha rapito ... 22 Nov 2012, 17:41
Tsam Ed ecco arrivare la recensione, grazie ai sempre p... 7 Dec 2012, 10:12
The Ancient One Fantastico!
Domani me la leggo!!!
... 7 Dec 2012, 11:34
Capo Molto interessante, lo prenderò sicuramente. 7 Dec 2012, 17:14
Micartu per curiosità, su steam primordia ha ricevuto un a... 2 May 2013, 14:53
asterix777 CITAZIONE (Micartu @ 2 May 2013, 15:53) I... 14 May 2013, 02:04
Micartu Grazie, ho visto, l'ho appena preso anche io. ... 14 May 2013, 02:59
Capo CITAZIONE (Gwenelan @ 12 Dec 2014, 17:22)... 12 Dec 2014, 17:51
MashiroTamigi Ma esiste una traduzione?
Anche io devo ancora gio... 11 Dec 2014, 15:13
Micartu Nessuna traduzione, l'autore del gioco non le ... 11 Dec 2014, 15:51![]() ![]() |
| Versione Lo-Fi | Oggi è il: 30th October 2026 - 21:16 |