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6 Mar 2013, 13:47
Messaggio
#1
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Gruppo: Founder Messaggi: 5.439 Iscritto il: 3 November 03 Da: Barovia Utente Nr.: 286 Lord of Mists BGE System Shock 2 Playing Baldur's Gate III SO Windows7 OGI Supporter |
Sembra che ci sarà un'altro illustre ritorno. Per adesso le informazioni sono ancora piuttosto scarse. Personalmente però sono piuttosto fiducioso, poiché il progetto è affidato al team di Human Revolution, che con quest'ultimo ha rilasciato un piccolo capolavoro. Speriamo mantengano lo stesso livello quali-quantitativo!
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6 Mar 2013, 13:57
Messaggio
#2
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Gruppo: OldGamer Messaggi: 2.543 Iscritto il: 30 April 07 Utente Nr.: 6.995 SO Altro |
CITAZIONE Overview/opening sequence - Garrett has been away from his hometown for a long time - When he returns to City, he sees “a city of melting prosperity” - Iron-fisted Baron now rules the city - Baron crushes City’s citizens through militarized watch - Good fortune only for the elite - Garrett views the political chaos as a chance to get rich - Not concerned with being the hero - Garrett finds his way into the Stonemarket district in the back of a covered wagon - Watches the bodies of plague victims piling up on street corners - Guards quell small civil disputes with force - Wealthy men stroll by with bodyguards - “Would-be revolutionaries preach to deaf ears while men in stockades slowly waste away” - Garrett becomes interested in a conversation between two guards talking about Eastwick, a wealthy man - Theodore Eastwick: principle architest, richest man - Baron commissioned Eastwick to build many of the City’s Gothic structures - Guards say that Eastwick is visiting a pleasure house on the other side of the size - Eastwick going to the House of Blossoms - This is an underground cathouse serving the elite - Gates close at midnight - Garrett crouches behind crates, which results in a dark tint covering the screen to show that you’re hiding safely - Bottle thrown to distract the guards, and then Garrett climbs up a pipe up the side of a building - Garrett moves across roofs, bounds over merchant tables and under wagons, and dives through a nearby building window - Eastwick passes through the secret entrance in the House of Blossoms - All of the above is not a cut-scene Next sequence - Garrett enters the House of Blossoms undetected - Area has rich patrons, scantily clad women who saunter by and flirt with men - Xiao Xiao, a transvestite, greets guests - Garrett loses Eastwick in a crowd - Xiao Xaio notes that there is more security than usual and that anyone with something valuable can store it in his office strongbox - Use Xiao Xiao’s logbook to determine where Eastwick has gone - Garrett wants to get his hands on whatever is in the storngbox, so he heads to Xiao Xiao’s room - Logbook shows Garrett which bedroom Eastwick is in - Garrett then decides to lighten Xiao Xiao’s strongbox - This results in a lockpicking mini-game - Align the tumblers of a lock until it opens - Before Garrett can crack the lock, Xiao Xiao enters Another sequence - Xiao Xiao enters, but Garrett rolls into a darkened corner - Xiao Xiao doesn’t detect Garrett - Xiao Xiao leaves to deal with a situation with one of his girls - Garrett opens the chest and takes out a jewel-encrusted heirloom - Garrett can’t leave the room since Xiao Xiao is just outside the door talking with the girl - Secret button slides the wall to slide open and reveals a hidden passageway - Garrett comes across Eastwick’s room by using the House of Blossoms’ network of backdoors - Garrett enters the room and takes a medallion - He then uses Focus to look at the wall Eastwick is examining - Focus shows a mysterious symbol written on the wall in blue energy - Symbol corresponds to one of the runes written on the medallion - Garrett turns a band of the medallion to line up that rune with an arrow, but the medallion then begins to glow with a similar blue energy - Four adjacent rooms show four more symbols to line up - After the last symbol is in place, the medallion whirls and spins - Soon after, Eastwick notices that he has been robbed and calls for help - Garrett hears through the wall that Xiao Xiao is ordering guards to search everywhere Last sequence - Guards are scattered everywhere - Garrett heads to one of the House of Blossoms’ back rooms - He had heard two serving girls talking about a catastrophe that followed after the ventilation system was accidentally overfilled with opium - Garrett dumps the house’s stock of opium into vents and cracks open the flue - Everyone is sent into a deep sleep as the vapors flood the House of Blossoms - Garrett has to hold his breath and move quick or he’ll see the same fate - Guards circle Garrett, who retreats into the opium fog and uses his bow to fire an arrow at a statue hanging above a doorframe - Statue falls and crushes two guards - Another guard pins Garrett against a wall - To buy time, Garrett enters Focus mode - Garrett grabs the guard’s arm, jerks it back behind his soldier, eventually falls against the stone floor - Garrett breaks free from the final guards, grapples onto a nearby vent, and rapples down into the depths of City’s sewers AI - Garrett isn’t a fighter - Fighting against four or more guards in combat won’t go well - Guards and other NPCs are aware of the level design, so they know where a person might try to hide - Guards understand the topography of the level and which areas could be useful for hiding - Different NPCs will look for Garrett in different ways Gameplay mechanics - Navigation beacon shows players where to go - Dev. team wants players to explore environments as they see fit - Multiple entrances and exists in each room - Multiple options available for stealth approach - “Focus” mechanic: has many uses, including being able to aid Garrett’s vision as he navigates through open levels - Focus lights up the screen and highlights pipes you can climb + candles you can put out to make the room darker - Can upgrade Focus - Doing so will give you a bigger radius of things to see - Fingerpints system: gives you hints on which drawers are best to look in - Every drawer is accessible - Can pickpocket - Use Focus while pickpocketing to slow time and swipe up to three times as many items from others - Can spend money to upgrade supplies and equipment at the end of each mission - Various artifacts are scattered throughout the game’s levels - Can use these to decorate Garrett’s hideout - Garrett is motivated by the thrill of stealing something that others can’t take - Focus will show a number of attack points on enemies - Can select a point (like the chest) to do a quick push that will buy him more time to dash off into the shadows - Can also string together a number of points to perform a more debilitating attack - Team is trying to find a balance between making combat enjoyable and allowing players to enter combat if they want - Major mechanics are in place Tools - Blackjack: use when sneaking up behind guards to knock them unconscious - Bow: powerful, can be used outside of combat (ex: fire at a bottle in another room to lure a guard away, trigger a switch to lock the guard inside) - Specialty Arrows: different uses; dry-ice arrow can be used to snuff flames from far away; smoke-starter arrow: cover and a distraction - Claw: grapple attaches to certain points General - Garrett design made by game director Nicolas Cantin - Garrett’s scar represents that his past has left long-lasting effects on his life - Eidos being vague about how faithful the team is remaining to the original Thief lore - Many of the series’ magical elements will be toned down - “Eidos-Montreal compares game development to a high-speed train collision between art and technology.” - Team was kept small and “stayed within the concept phase of development for a longer period of time.” - The staff experimented with featuring a new character, making it a third-person game involving either tactical gameplay or environmental clambering (like Assassin’s Creed) - “At one point in development, the game had so many third-to-first-person transitions that the constant camera shifting was making people sick.” - Many experiments during first three years of development http://gamingeverything.com/42090/thief-to...-game-informer/ ed ancora http://www.spaziogames.it/recensioni_video...4379/thief.aspx Vederlo associato ad Assassin's Creed e sapere che con tutta probabilità sarà in terza persona, mi inquieta non poco. |
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Ravenloft Thief 4 6 Mar 2013, 13:47
Tsam Diciamo che le premesse per un buon titolo ci sono... 6 Mar 2013, 14:40
Capo Gli screen mostrati sono tutti in prima persona, n... 6 Mar 2013, 17:22
Ravenloft Il sistema 1a/3a persona di Human Revolution funzi... 6 Mar 2013, 17:39
Shinetop Ok manca solo System Shock 3!!
Ah e ovvi... 6 Mar 2013, 20:26
Gwenelan Teaser trailer!
Non mostra praticamente nulla,... 29 Mar 2013, 00:11
AngelRipper Mah.. premetto che non sto seguendo troppo da vici... 29 Mar 2013, 01:24
Gwenelan CITAZIONE (AngelRipper @ 29 Mar 2013, 01... 29 Mar 2013, 01:35
Ravenloft ...e che sono pieni di debiti e non hanno più idee... 29 Mar 2013, 09:34
Gwenelan CITAZIONE (Ravenloft @ 29 Mar 2013, 09:34... 29 Mar 2013, 10:56
Ravenloft Non credo che un gioco come Thief venderebbe. Vogl... 29 Mar 2013, 11:26
Gwenelan CITAZIONE (Ravenloft @ 29 Mar 2013, 11:26... 29 Mar 2013, 11:37
Ravenloft Se facessero un Kickstarter ad 1-2 milioni ci arri... 29 Mar 2013, 12:02
Gwenelan CITAZIONE (Ravenloft @ 29 Mar 2013, 12:02... 29 Mar 2013, 12:16
Ravenloft Penso che i debiti siano dovuti fondamentalmente a... 29 Mar 2013, 12:32
Gwenelan CITAZIONE (Ravenloft @ 29 Mar 2013, 12:32... 29 Mar 2013, 12:50
Ravenloft Beh, il problema è che... si rivolgono ai teen-age... 29 Mar 2013, 12:57
Gwenelan CITAZIONE (Ravenloft @ 29 Mar 2013, 12:57... 29 Mar 2013, 13:41
Gwenelan Pessime news per Thief 4, anche se non sono sicura... 27 Apr 2013, 16:13
Capo Meglio che non esca niente piuttosto che una schif... 27 Apr 2013, 16:55
Gwenelan CITAZIONE (Capo @ 27 Apr 2013, 17:55) Meg... 27 Apr 2013, 19:48
The Ancient One Un disastro.
Temo non sarà l'unico a cui assi... 27 Apr 2013, 19:54
Max_R Un altro titolo per Gearbox.. 27 Apr 2013, 22:19
Gwenelan Intervento su Thief 4.
Sì, dovrei smetterla di far... 1 Oct 2013, 01:12
MashiroTamigi i menù radiali.. dio quanto li odio.
Spezzano l... 1 Oct 2013, 04:02
Gwenelan Io ieri non ho visto tutto il video (colpa di Arch... 1 Oct 2013, 10:05
Gamanek Il preorder su Steam mi fa sussultare con tutto me... 1 Oct 2013, 14:17
Fantasya Trailer di lancio 20 Feb 2014, 23:33
Gwenelan Per qualche motivo, il video non funzia :/.
Mi er... 21 Feb 2014, 00:43
Max_R Sono in pre-scaricamento 24 Feb 2014, 13:32
Gamanek CITAZIONE (Max_R @ 24 Feb 2014, 13:32) So... 24 Feb 2014, 14:37
Max_R Mah, il pre-scaricamento (terminato) è indolore ne... 24 Feb 2014, 16:06
Capo Preordinato ? Grave errore 24 Feb 2014, 18:42
Max_R CITAZIONE (Capo @ 24 Feb 2014, 18:42) Pre... 24 Feb 2014, 21:28
Ravenloft Preso a 16€, in pre-caricamento. Chissà se ne sarà... 24 Feb 2014, 21:01![]() ![]() |
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